My name is James Condliffe. I'm a 3D Artist based in the UK, specializing in game art production, with a strong background in character art. Since graduating with an MSc in Games Design, I have participated in many indie projects. As a self-taught artist, I am always trying to improve upon my skills, and count myself lucky that my job is my passion..
Beyond Flesh and Blood, PC, XBOX1, developed in UE4
Release Date - June 2016
PC, developed in Unity.
Release Date - TBA
developed in UDK.
IOS, developed in Unity.
Developed in Unity,
released on the app store October 2012.
developed in Unity.
High poly modelling - Zbrush, 3D Studio Max, Maya.
Low poly modelling - 3D Studio Max, Maya, Topogun.
Texturing - Photoshop, Quxiel Suit, Substance Painter.
Studio environment experience.
Expert knowledge of current industry pipelines.
Great team and communication skills.
Leadership and interpersonal skills.
Problem solving and analytical skills.
Leeds Metropolitain University September 2005 - June 2009
Games Design - MSc with Merit
Games Design - BSc 2:1 (Honours)
Leeds College of Art and Design September 2002 - June 2004
A Levels - Photography, Graphic Design, Film Studies
3D Studio Max
Adobe Creative Suit