Zbrush, 3D Studio Max, Photoshop, Quixel, xNormal
Zbursh, 3D Studio Max, xNormal, Photoshop, Quixel Suit
My first attempt at using Mari for texturing, and Vray for rendering skin. Sculpted in Zbrush, Fiber Mesh and 3D Studio Max's Hair and Fur modifier for the hair.
Zbrush, 3D Studio Max, Photoshop, Quixel, xNormal
Zbrush, 3D Studio Max, Photoshop, xNormal
Zbrush, 3D Studio Max, Photoshop, Quixel, xNormal
Zbrush, 3D Studio Max, Photoshop, xNormal
Zbrush, 3D Studio Max, Keyshot